iOS · v2.0

iOS is on the horizon — not the launch pad.

AudioLaunch v1.0 ships on Android, June 1, 2026. iOS arrives with v2.0. Per our changelog, we’re building one platform well before splitting attention to two.

Why Android first

  • One codebase polished beats two half-done
  • Solo build, real audio engine work needs full attention
  • iOS audio APIs are stricter — we want to do them right, not first
  • Android crash-pipeline is now production-hardened (Sentry-monitored)

Notify me when iOS opens →

Same waitlist as Android. One email per platform launch — no spam, no marketing drip. We’ll tag iOS interest separately so you only get the iOS news when it matters.